#ifndef STARTGAME_H
#define STARTGAME_H

#include <QMainWindow>

namespace Ui {
class startGame;
}

class startGame : public QMainWindow
{
    Q_OBJECT

public:
    explicit startGame(QWidget *parent = nullptr);
    ~startGame();
     void initScene();
     void paintEvent(QPaintEvent *);

public:
     QPixmap menu_background;

private slots:
    void on_pushButton_clicked();
    void last();//槽函数
    signals:
    void nextPage();
private:
    Ui::startGame *ui;
};

#endif // STARTGAME_H
